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Designers of mobile applications have long understood that mobile devices are operated within a context of significant constraints and environmental distractions. Despite this knowledge, however, many mobile applications are designed as if they were merely shrunken desktop or Web applications. To encourage consideration of the specifics of context for mobile interactions and to highlight new user-meaningful opportunities latent in always-on, always-carried devices, this article describes a context model for mobile interaction and a set of design heuristics for successful mobile interactions.
Link: Design Sketch: The Context of Mobile Interaction ( PDF)
Source: Giantant.com





